This is cool, had some really nice moments like jumping over the geometry to get the key, and shooting the doors to make progress. Great entry for the jam!
Hmmm. I could not find or reach the key. btw. when you switch the game with esc to scroll the browser window e.g. the mouse lookaround did not work any longer.
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The ledge climbing is fantastic. Well done.
I really liked this! Has a good old-school shooter feel with all the plataforming and locked doors, great experience.
This is cool, had some really nice moments like jumping over the geometry to get the key, and shooting the doors to make progress. Great entry for the jam!
Thank you! And thanks for playing!
this was interesting but very short, i like it tho
Hmmm. I could not find or reach the key. btw. when you switch the game with esc to scroll the browser window e.g. the mouse lookaround did not work any longer.
But I like the doom style of it :)
Sorry about that! I didn't really test the web version :/ you can find the first key on the roof of the tower.
What did you use to create the level geometry? I see you’ve got some BSP style geometry that rings very strong of the GoldSrc importer or Qodot.
Totally Oodot! All the level design and modeling was done in Trenchbroom.
nick: really rather good
ryan: ill 1up you, really rather GHREAT
we liked it
🥰
Nice, loved the mood.
Thank you!